
I don’t know what Apple has against the Taposé developer but it has to be something. It was first delayed for four months by the Apple review system, leaving me so pissed at Apple by the time it actually came out that I basically swore off the iPad 3. Taposé has been having some serious performance issues ever since the start, and most of those have to do with the iPad 1.
The iPad 1 is pretty infamous for being a device that should never have made it to market with the amount of RAM it has, as 256MB RAM when the OS uses half of it has created issues for more than just a few app developers. This is also the core of the problem with Taposé, as there’s only so much you can do to support a device that only has a third of the user available RAM that the iPad 2 has.
After trying to fix the problem for the last few months, the Taposé developer tweeted that it had tried to remove iPad 1 support a few weeks ago, and had been met with a “no” by Apple. Since there are third party apps out there that don’t support certain older devices, this likely has to do with the fact that Taposé launched with iPad 1 support, and as such tied itself to supporting it in Apple’s eyes. That’s just speculation, of course, but at least it makes a bit more sense.
Reasons aside, you can’t get around the fact that when a developer drops support for a device, it’s for a reason. Lack of RAM in the iPad 1 is 100% Apple’s fault, and something that should never have happened. It’s ironic to make the argument for dropping device support in a day and age when related news stories are about companies like Samsung making up excuses not to bring new Android versions to old devices. Still, hardware does get outdated, and there comes a time when you have to stop beating a dead horse.
The result of this denied request to drop iPad 1 support is perhaps even more bizarre. In the latest update to the app, the change log actually warns iPad 1 users not to update, as it will make matters worse. That’s despite the fact that development of new features for the app has been halted, pending a fix for the iPad 1 – a fix that may never come. It says quite a bit about the App Store system when developers have to “sneak” warnings not to update into the change log, because they don’t have full control over their own apps.
We’re about a week away from the 8 month anniversary of Taposé being submitted to Apple, with half of that time being wasted in the review process and the other half being wasted trying to support the iPad 1 properly. It’s ironic, but perhaps indicative of Apple’s business practices, that development of an Android version of Taposé has been delayed for who knows how long because of two issues that would never have been an issue on Android to begin with.



















Going to have to disagree with you here.
They released with iPad 1 support and lots of people bought it on their iPad 1.
They knew the iPad 1 specs and a few minutes testing would have told them they either needed to either drop that support at launch or fix it but they went ahead to maximise their sales.
It’s not like the initials versions are very good. They released a product way before it was ready and a lot of people paid good money for it and deserve some fixes.
Let’s hope this update actually begins to deliver on the hype. I’ll give it a go but have little hope.
The Tapose team made a lot of mistakes with the initial release, iPad 1 support being one example, and lack of research into how to fulfill the Kickstarter rewards being another. However, mistakes aside, one has to be realistic. It’s very likely that Taposé will never work well on an iPad 1, and what then? Continue to halt development on it for newer devices to punish the developers? Again there’s something about beating a dead horse in this case.
They’re in a sticky situation. I don’t think there’s an easy way to offer refunds at this point, as purchases were made more than 30 days ago. Whatever they do, there are issues with it. The only thing I know for sure is that two wrongs don’t make a right, and if the choices are between making life miserable for a small group of people with outdated hardware and everyone else, I’d have to go for the former. I say that despite having nothing but “outdated” hardware myself, with absolutely nothing I own being the latest model of anything.
If I were them I’d get a small core of stuff working on the iPad 1 properly (or restrict the number of pages/elements on a page or whatever is the memory issue), so anyone that cares can use what they bought and make the other features iPad 2+ only.
I can’t believe it’s hard to make one version cope with different models appropriately.
Or cut their losses, fix it, add retina support call it Tapose 2 and offer it free for a month so everyone who bought Tapose 1 can feel a bit better about it….
Whilst I know the iPad 1 is limited there is plenty of stuff out there that is amazing on it to know good programmers can get around anything.
I am an original backer of the Taposė app on Kickstarter AND an iPad 1 user.
When the developers were touting their app on Kickstarter looking for backers there was no mention of it being restricted, in fact, the absolute reverse. The we’re saying how amazing it was going to be etc etc.
Having now received this “app” ( for want of a better or bitter word), I can say I am GROSSLY disappointed in how it performs and to me it is NOTHING like shown on their website as to the planned capabilities.
They should simply fix the app for the platforms that they sold it out to ….